Hi. My name is Jaeyeon [JAY-awn] and I am a Ph.D. candidate in the School of Computing, KAIST.
As a Human-Computer Interaction (HCI) researcher, I have been exploring human haptic perception on various types of computers, including wearable, hand-held, and on-skin interfaces. In my research, I create novel physical user interfaces that enable efficient and natural interactions based on the findings from empirical experiments on human perception to enrich the intersection of HCI and Haptics.
Last summer, I did a research internship at Microsoft Research with Mike Sinclair, Mar Gonzalez-Franco, Eyal Ofek, Christian Holz, and Ken Hinckley. Our paper on a VR controller for in-hand interaction was presented at CHI 2019. Before the internship, I was a visiting student at the HCI Lab (aka the 'iSkin Lab') at Saarland University led by proferssor Jürgen Steimle. Our paper on the human tactile perception with on-skin overlays also was presented at CHI 2019 and received Honorable Mention Award.
I am a recipient of NAVER Ph.D. Fellowship. I have M.S. in Electrical Engineering from KAIST and B.Eng. in Control Engineering from Kwangwoon University. Full list of publications is shown in the Project and Publication sections.
|Jul 24, 2019||Paper PseudoBend has been accepted to UIST 2019 :)|
|May 9, 2019||CHI 2019 Like A Second Skin has been presented.|
|May 9, 2019||CHI 2019 TORC has been presented. Slides are available here.|
|May 6, 2019||CHI 2019 Mode Errors in Korean-English Keyboard has been presented.|
|May 5, 2019||Video TORC video got >10k views!|
|May 2, 2019||Blog TORC, my internship project at MSR, was featured in Microsoft Research Blog.|
|Mar 15, 2019||Award Like A Second Skin receives Best Paper Honorable Mention Award at CHI 2019.|
|Jan 13, 2019||Special Recognition for Outstanding Review at CHI 2019.|
|Dec 11, 2018|| Papers All of three submissions have been accepted to CHI 2019.
Congrats and Thanks to my collaborators and mentors :)
|Jun - Aug, 2018||Research Intern at Microsoft Research in Redmond, WA.|
|Jun 12, 2018||DIS 2018 Touch Branch was presented.|
|Apr 25, 2018||CHI 2018 Multimodal Watch-back Tactile Display has been presented.|
|Dec 2017 - Apr 2018||Visiting Student at Professor Jürgen Steimle's Lab in Saarland University, Germany.|
|Apr 9, 2018||Talk at Professor Herbert Shea's Lab in EPFL, Switzerland.|
|Jan 1, 2018||IJHCS Square Watch Interaction has been published on IJHCS.|
|Dec 19, 2017||Paper Multimodal Tactile Display has been accepted to CHI 2018.|
|Nov 10, 2017||Award Touch Branch wins Outstanding Paper Award for ISSM 2017.|
|Aug 1, 2017||Paper My paper got accepted to UIST 2017 Doctoral Symposium, one of my phd wishes :-)|
|Jul 27, 2017||Thesis proposed.|
Honors and Awards
- Best Paper Honorable Mention Award, CHI 2019
- Special Recognition for Outstanding Review, CHI 2019
- Outstanding Paper Award, ISSM 2017
- DAAD GradUS Global Scholarship
- ACM UIST 2017 Doctoral Symposium Travel Grant
- ACM SCF 2017 Summer School Travel Grant
- NAVER PhD Fellowship Award 2017
- Google Travel Grant
- Outstanding TA Award, School of Computing, KAIST
- Outstanding TA Award, School of Electrical Engineering, KAIST
- 1st Prize, Graduation Exhibition, School of Robotics, Kwangwoon Univ.
- Full Scholarship (for 4 years), School of Robotics, Kwangwoon Univ.
- Program Committee MobileHCI'19 Late-Breaking Results, CHI'19 Late-breaking Work, TEI'17 Work-in-Progress, CHI'17 Interactivity Demo
- Reviewer CHI'18-19, UIST'18-19, TEI'17-19, DIS'18, ISWC'17, IEEE VR'19
- Organizing Committee ISS'19 Student Volunteer Chair
- Student Volunteer CHI'15-16, UIST'15,18
- Ph.D. Candidate in Computer Science, KAIST
- Research Assistant @ HCI Lab, KAIST
- Research Intern @ Microsoft Research, Redmond
- Visiting Student @ HCI Lab, Saarland University, Germany
- Research Assistant @ Medical Systems Lab, Yonsei University
- M.S. in Electrical Engineering from KAIST
- Research Assistant @ Image Computing Lab, KAIST
- B.Eng. in Control Engineering from Kwangwoon University
We present a technique for haptic feedback that creates the illusion that a rigid device is being stretched, bent, or twisted. The method uses a single 6-DOF force sensor and a vibrotactile actuator to render grain vibrations to simulate the vibrations produced during object deformation based on the changes in force or torque exerted on a device.
Recent hand-held controllers have explored a variety of haptic feedback sensations for users in virtual reality by producing both kinesthetic and cutaneous feedback from virtual objects. These controllers are grounded to the user's hand and can only manipulate objects through arm and wrist motions, not using the dexterity of their fingers as they would in real life.
The emerging class of epidermal devices opens up new opportunities for skin-based sensing, computing, and interaction. Future design of these devices requires an understanding of how skin-worn devices affect the natural tactile perception.
In countries where languages with non-Latin characters are prevalent, people use a keyboard with two language modes namely, the native language and English, and often experience mode errors. To diagnose the mode error problem, we conducted a field study and observed that 78% of the mode errors occurred immediately after application switching.
Smartwatch has a limited input vocabulary because of its small touchscreen. Using touch sensitive edge as an input is one of the promising solutions. We explored interaction techniques that use the possible combinations of touch sensitive edges and the touchscreen.
Interpersonal touch, one of the most primitive social languages, is an excellent design element frequently utilized in interaction design. We built an interactive system that can sense simple touch and interpersonal touches. We observed the interpersonal touches and discussed the effect of social relationship and the spatial distance. This research project was a part of an interactive installation project,Lumi Land (2017), at National Science Museum in Korea.
We proposed the idea of layering two disjoint tactile sensations (wind and vibration) together to expand the information capacity of watch-back tactile display. We presented interaction scenarios and the pattern recognition experiment results of multimodal tactile display.
Traditional wearable tactile displays transfer tactile stimulations through a firm contact between the stimulator and the skin. We conjecture that a firm contact may not be always possible and acceptable. We explored the concept of a non-contact wearable tactile display using an airflow, which can transfer information without a firm contact.
A watch-back tactile display (WBTD) is expected to be a viable supplement to the user interface limitations of a smartwatch. However, its design requires that many design parameters such as tactor types and stimulus patterns be determined. We conducted a series of experiments to explore a best design of a WBTD consisting of 3×3 tactors and presented the results.
Referred Conference Papers
- PseudoBend: Producing Haptic Illusions of Stretching, Bending, and Twisting Using Grain Vibrations Seongkook Heo, Jaeyeon Lee, Daniel Wigdor. UIST 2019 (to appear).
- TORC: A Virtual Reality Controller for In-Hand High-Dexterity Finger Interaction Jaeyeon Lee, Mike Sinclair, Mar Gonzalez-Franco, Eyal Ofek, Christian Holz. CHI 2019. [MSR blog post] [acm dl] [slides]
- Diagnosing and Coping with Mode Errors in Korean-English Dual-language Keyboard Sangyoon Lee, Jaeyeon Lee, Geehyuk Lee. CHI 2019. [project page] [acm dl]
- Like A Second Skin: Understanding How Epidermal Devices Affect Human Tactile Perception Aditya Shekhar Nittala, Klaus Kruttwig, Jaeyeon Lee, Roland Bennewitz, Eduard Arzt, Jürgen Steimle. CHI 2019. Best Paper Honorable Mention Award [pre-print] [project page] [acm dl]
- TouchBranch: Understanding Interpersonal Touches in Interactive Installation Seungki Kim, Jiwoo Hong, Jaeyeon Lee, Hyunsook Choi, Geehyuk Lee, and Woohun Lee. DIS 2018. [gif] [acm dl]
- Exploring Multimodal Watch-back Tactile Display using Wind and Vibration Youngbo Shim, Jaeyeon Lee, and Geehyuk Lee. CHI 2018. [video preview] [acm dl]
- Developing and Understanding UX of the Interactive Installation with Interpersonal Touch Technology Seungki Kim, Jiwoo Hong, Jaeyeon Lee, Geehyuk Lee, Woohun Lee, and Hyunsook Choi. ISSM 2017. Outstanding Paper Award
- Designing a Non-contact Wearable Tactile Display Using Airflows Jaeyeon Lee and Geehyuk Lee. UIST 2016. [video figure] [acm dl] [slides]
- Investigating the Information Transfer Efficiency of a 3×3 Watch-back Tactile Display Jaeyeon Lee, Jaehyun Han, and Geehyuk Lee. CHI 2015. [video figure] [acm dl] [slides]
- Implementation of Four Port Birdcage Coil in 3 Tesla MRI System Jaeyeon Lee, ChangHeun Oh, and HyunWook Park. ITC-CSCC 2012.
Referred Journal Articles
- Evaluation of Edge-based Interaction on a Square Smartwatch Sunggeun Ahn, Jaeyeon Lee, Keunwoo Park, and Geehyuk Lee. IJHCS 109 (2018): 68-78. [paper link]
- Defying Gravity: A Novel Method of Converting Screen Orientation Jaeyeon Lee and Da Young Ju. IJSH 7.5 (2013).
Extended Abstracts: Doctoral Symposium and Demonstrations
- PseudoBend: Producing Haptic Illusions of Stretching, Bending, and Twisting Using Grain Vibrations Seongkook Heo, Jaeyeon Lee, Daniel Wigdor. UIST 2019 Adjunct, Demonstration .
- Demonstration of TORC: A Virtual Reality Controller for In-Hand High-Dexterity Finger Interaction Jaeyeon Lee, Mike Sinclair, Mar Gonzalez-Franco, Eyal Ofek, Christian Holz. UIST 2019 Adjunct, Demonstration.
- Exploring Multimodal Watch-back Tactile Display using Wind and Vibration Youngbo Shim, Jaeyeon Lee, and Geehyuk Lee. CHI 2018 EA, Demonstration.
- Wind Tactor: An Airflow-based Wearable Tactile Display Jaeyeon Lee. UIST 2017 Adjunct, Doctoral Symposium.
Last update: Aug 4, 2019